crystal.Sequence
Sequence within an Animation. A sequence contains keyframes.
Constructor
You cannot construct sequences manually. Use crystal.assets.get to load a Spritesheet containing animations and sequences.
Methods
| Name | Description |
|---|---|
| duration | Returns the duration of this sequence in seconds. |
| keyframe_at | Retrieves the keyframe to play at a specific time. |
Examples
local spritesheet = crystal.assets.get("assets/sprites/hero.json");
local walk = spritesheet:animation("walk");
local sequence = walk:sequence("N");
print(sequence:duration());