Filesystem path to the asset on disk, relative to main.lua.
Returns
Name
Type
Description
loaded
boolean
True is Crystal is currently keeping a reference to this asset, false otherwise.
Examples
print(crystal.assets.is_loaded("sword_image.png"));-- Prints "false"crystal.assets.load("sword_image.png");print(crystal.assets.is_loaded("sword_image.png"));-- Prints "true"crystal.assets.unload("sword_image.png");print(crystal.assets.is_loaded("sword_image.png"));-- Prints "false"