crystal.window.set_aspect_ratio_limits
Sets the narrowest and widest aspect ratios the game supports. These limits are used to determine the viewport width.
The default limits are 4:3 and 21:9.
Usage
crystal.window.set_aspect_ratio_limits(min_aspect_ratio, max_aspect_ratio)
Arguments
| Name | Type | Description |
|---|---|---|
min_aspect_ratio | number | Minimum supported aspect ratio. |
max_aspect_ratio | number | Maximum supported aspect ratio. |
Examples
crystal.window.set_aspect_ratio_limits(4/3, 21/9);