UIElement:set_scale_x
Sets this element’s horizontal scaling factor.
Scaling does not affect an element’s layout, it is only a visual effect.
Usage
ui_element:set_scale_x(scale)
Arguments
| Name | Type | Description |
|---|---|---|
scale | number | Scaling factor. |
Examples
local image = crystal.Image:new(crystal.assets.get("sword.png"));
image:set_scale_x(0.5);