UIElement:set_scale
Sets this element’s scaling factors. Scaling is always applied around the element’s pivot.
Scaling does not affect an element’s layout, it is only a visual effect.
Usage
ui_element:set_scale(scale_x, scale_y)
Arguments
| Name | Type | Description |
|---|---|---|
scale_x | number | Horizontal scaling factor. |
scale_y | number | Vertical scaling factor. |
Examples
local image = crystal.Image:new(crystal.assets.get("sword.png"));
image:set_scale(0.5, 0.75);
print(image:scale()); -- Prints "0.5, .075"