UIElement:set_player_index

Sets or clears which player is allowed to focus and emit inputs to this element and its descendents.

This method does not retroactively clear focus if this element or one of its descendents is already focused by a different player.

Usage

ui_element:set_player_index(player_index)

Arguments

Name Type Description
player_index number | nil Number identifying the player who should have sole control over this element’s focus and inputs, if any.

Examples

local PreferencesMenu = Class("PreferencesMenu", crystal.Widget);
-- PreferencesMenu implementation goes here

local player_2_preferences = PreferencesMenu:new();
player_2_preferences:set_player_index(2);
player_2_preferences:focus_tree(2);

This site uses Just the Docs, a documentation theme for Jekyll.