UIElement:disable_mouse
Prevents this element from being the mouse target. This does not affect the element’s descendents. Similar to set_focusable, this is meant to describe the nature of the element and not its current state.
To temporarily allow or prevent mouse detection on an element, see set_active.
Elements with drawing functionality like Image or Text have the mouse enabled by default.
Usage
ui_element:disable_mouse()
Examples
local image = crystal.Image:new(crystal.assets.get("sword.png"));
image:disable_mouse();
print(image:is_mouse_enabled()); -- Prints "false"