Scene:draw
Called every frame from love.update.
Usage
scene:draw()
Examples
local TitleScreen = Class("TitleScreen", crystal.Scene);
TitleScreen.draw = function(self)
love.graphics.print("Legend of Sword", 100, 100);
end
Called every frame from love.update.
scene:draw()
local TitleScreen = Class("TitleScreen", crystal.Scene);
TitleScreen.draw = function(self)
love.graphics.print("Legend of Sword", 100, 100);
end