Movement:speed
Returns how fast this entity can move.
Usage
movement:speed()
Returns
| Name | Type | Description |
|---|---|---|
speed | number | Movement speed in pixels / s. |
Examples
local ecs = crystal.ECS:new();
ecs:add_system(crystal.PhysicsSystem);
local entity = ecs:spawn(crystal.Entity);
entity:add_component(crystal.Body);
entity:add_component(crystal.Movement);
entity:set_speed(100);
print(entity:speed()); -- Prints "100"