Body:velocity

Usage

body:velocity()

Returns

Name Type Description
vx number x component of the velocity.
vy number y component of the velocity.

Examples

local ecs = crystal.ECS:new();
ecs:add_system(crystal.PhysicsSystem);

local hero = ecs:spawn(crystal.Entity);
hero:add_component(crystal.Body);
hero:set_velocity(50, 10);
local vx, vy = hero:velocity();
print(vx); -- Prints "50"
print(vy); -- Prints "10"

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