MouseArea:set_mouse_area_shape

Sets the shape of the surface that responds to the mouse.

Usage

mouse_area:set_mouse_area_shape(shape)

Arguments

Name Type Description
shape love.Shape Shape of the interactive area.

Examples

This example creates a circular mouse area and then changes its shape to a square.

local entity = ecs:spawn(crystal.Entity);
entity:add_component(crystal.MouseArea, love.physics.newCircleShape(10));
entity:set_mouse_area_shape(love.physics.newRectangleShape(20, 20));

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