crystal.hot_reload

This module restarts the game every time assets or source files are saved. This allows you to iterate on code or assets without having to constantly close the game window and launch it again.

Hot reload is not available in fused builds.

Functions

Name Description
crystal.hot_reload.disable Disables hot reloading.
crystal.hot_reload.enable Enables hot reloading.
crystal.hot_reload.persist Makes a piece of data persist through hot reloads.

Console Commands

Name Description
DisableHotReload Calls disable.
EnableHotReload Calls enable.

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