Sprite:texture
Returns the love.Texture drawn by this component.
Usage
sprite:texture()
Returns
| Name | Type | Description |
|---|---|---|
texture | love.Texture | The texture to draw. |
Examples
local strabwerry = crystal.assets.get("assets/strawberry.png");
local ecs = crystal.ECS:new();
local entity = ecs:spawn(crystal.Entity);
entity:add_component(crystal.Sprite);
entity:set_texture(strabwerry);
assert(entity:texture() == strabwerry);