Drawable:set_draw_offset

Returns the offset to use when drawing this drawable.

For entities that have a Body component, this offset is relative to their position. For entities without a Body component, this offset is relative to (0, 0).

Usage

drawable:set_draw_offset(x, y)

Arguments

Name Type Description
x number Horizontal offset.
y number Vertical offset.

Examples

local ecs = crystal.ECS:new();
local entity = ecs:spawn(crystal.Entity);
local drawable = entity:add_component(crystal.Drawable);
drawable:set_draw_offset(10, 20);
print(drawable:draw_offset()); -- Prints "10 20"

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