Tileset:tile_height()
Returns the height in pixels of a single tile.
Usage
tileset:tile_height()
Returns
| Name | Type | Description |
|---|---|---|
height | number | Tile height in pixels. |
Examples
local map = crystal.assets.get("assets/maps/dungeon.lua");
for _, tileset in ipairs(map:tilesets()) do
print(tileset:tile_height());
print(tileset:tile_width());
end