Navigation:set_repath_delay
Sets how frequently this component should compute an updated path while navigation is in progress. The default repath delay is set to 1 second.
Individual navigation calls like navigate_to_entity may specify their own repath delay.
Usage
navigation:set_repath_delay(delay)
Arguments
| Name | Type | Description |
|---|---|---|
delay | number | Duration between path re-computations, in seconds. |
Examples
local entity = ecs:spawn(crystal.Entity);
entity:add_component(crystal.Body);
entity:add_component(crystal.Movement);
entity:add_component(crystal.Navigation);
entity:set_repath_delay(2);